CommandInvokationFailure: Gradle build failed.Ĭ:\Program Files\Unity\Hub\Editor\2018.4.14f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\OpenJDK\Windows\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2018.4.14f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.1.1.jar" "=-Xmx4096m" "assembleRelease"Įxecution failed for task ':checkReleaseDuplicateClasses'. I just can't figure out the correct way to add dependencies to my plugin.īefore I was trying to add a classes.jar file to my libs directory that contains all the UnityPlayer code, and that got me to the point where I can write code without intellisense errors, but when I build and run I get this massive output. I'm having issues getting the UnityPlayer dependencies into my Android Library plugin for Unity.
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